Thursday 23 April 2009

Very Spooky!!!

Just had this website e-mailed to me. I think it can read your mind!!!! Try it out and let me know if you can see how it works. If anyone works it out for gods sake comment. I need to know how it works.

http://www.milaadesign.com/wizardy.html

Enjoy!!

Wednesday 22 April 2009

Release dates for 3 major titles

Although unconfirmed by the publishers, retailer GAME have dated three of the biggest games of the year as part of their latest financial presentation. These are as follows.

Assassins Creed 2 - December 2009
Modern Warfare 2 - 10th November 2009
FIFA 2010 - October 2009 (as it always is)

Check out the first teaser trailer for Assassins Creed 2 Below.

Tuesday 21 April 2009

Two of the funniest Family Guy clips ever!!!

The title says it all.... enjoy!!!



and



please note - I am not the owner of Family Guy. These videos are for entertainment purposes only.

Tuesday 14 April 2009

Not PS3 related but very cool!!!

This is a driftworks prepared S14 and it is very cool. Anyone who plays GRID will appreciate i'm sure.... check it out!!!

Wednesday 8 April 2009

First PES 2010 details released


Konami has just announced first details of PES 2010. See below a full list of "new" features which are supposed to revolutionise the series. Lets hope so, because if the last two PS3 outings are anything to go by they have some catching up to do. IMO FIFA has taken over from PES as the best footy game on PS3; but my heart lies with PES.

Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game's referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.

Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players - including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.

All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.

Match-Day Atmosphere: Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.

Enhanced Master League: Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series' success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.

AI: The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.

Individual Play Characteristics: In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates - i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.

Strategy Use: A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element - pass frequency, movement, the line of defence, width of play, or the position of the front line - can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.

Penalties: An all-new system has been implemented, offering greater control, placing and accuracy.

Enhanced Online: A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game's lifespan. These will make the game even more bespoke to the player's match day needs.

Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.

Play TV gets an update

The excellent PS3 tv tuner gets a massive update this week. It now has an SD upscaler for those lucky enough to have a HD tv. Increased volume and fast forward controls are added. You can now go back to the previous channel at the push of the circle button.

Although these sound like small additions, when you put it all together it makes the system a lot more robust. There is also talk of eventually playing full HD tv through Play TV but more on that in the near future.

Fight Night Round 4 physics video released

FN R4 is due for release on June 30th 2009. This is the latest video to show off the new physic engine, it looks stunning. You can now punch through blocks, fight inside and deflect glancing blows. Its a real step forward in what is already an excellent game series.

In addition to that, how does Ali vs Tyson sound? Oh, I think so!! Enjoy.